So after getting a comment about Pillow Shading I realized I could do better with the black lining that you see in the game. I originally had it so that you knew something was solid if it was shaded in a certain way. But it was pointed out it looks odd with how the shading is done and looks like there's a light hitting it from the side instead of on top. So I've changed it (And still need to do a bit more, such as round the edges) and it looks very solid now! It blends in quite well with the colors and such, though I'll probably have to redo the grass so it matches with the Block shapes, but it looks fine as it is.
I also changed the HUD (UI) again, this time simplifying it. I still need to put an arrow to give the player the knowledge that if the energy bar passes it, they can transform then. And I got rid of some things I thought weren't necessary such as the individual color counters that counted Red, Blue, and Yellow. There was no longer a point to them.
Still got a lot of work to do, but I love keeping anyone who follows updated since I know there's a few of you who do!